This episode: The party finishes up The Lost Tome of Khaem, gets fixated on an invisible chest, and meets up with an old friend who's honestly kind of square. Next up: Blingdenstone. Tony Dutra's GM notes doc: https://docs.google.com/document/d/1HoaExtk60lw7oAFcNVA2SCVwK0ww3NKTjmgCnhrNTbU/ This is an ongoing series of Shane's notes, thoughts and tips for running the ...
Category Archives: D&D
Game Master / Dungeon Master Tips & Panel Discussion! – Radio Show / Podcast Ep. 70
Podcast for the Shane Plays radio show from 10/1/2016: Game Master / Dungeon Master Tips & Panel Discussion! Highlights: Geek news; GM / DM RPG tips and panel discussion with Gregory A. Wilson, David Middleton and Tony Dutra. Shane Plays airs on Saturdays at 1:05 PM Central ...
D&D Out of the Abyss Notes #30
This episode: The party explores The Lost Tome of Khaem. Wild magic is fun (for the DM). Specters are not fun (for the party). A curse puts most of the party at a disadvantage. Will they find the secret door? This is an ongoing series of Shane's notes, thoughts and tips ...
Let’s Play Baldur’s Gate: Siege of Dragonspear #10
This episode: Finally on the road to Dragonspear Castle! We meet our camp and its characters (including a certain famous / infamous new NPC) and pick up some quests. More potential party members to choose from. We sing at a stone. Like, at the stone. From developer Beamdog's marketing copy: A ...
D&D Out of the Abyss Notes #29
This episode: The party goes on a camping trip through the Underdark with a bunch of myconids. Dangers and interesting encounters abound. Fostering a sense of drama and suspense for your players without being a jerk. A mysterious voice in the darkness. This is an ongoing series of Shane's notes, thoughts ...
D&D Out of the Abyss Notes #28
This episode: More horrid madness revealed in Neverlight Grove. The party commits the cardinal sin in D&D and splits the party. Myconid movement rates vs. gelatinous cube movement rate. The Dread Beagle of Doom appears. Does a party member... attack the demon lord Zuggtmoy?! This is an ongoing series of Shane's ...
Let’s Play Sword Coast Legends Story Mode #26
This episode: We continue storming the lair of the Dragonbloods, finally kit Jarhild out, and disarm about thirty million traps. This a let's play of the single player campaign of Sword Coast Legends. Set in the lush and vibrant world of the Forgotten Realms, Sword Coast Legends offers an all-new way to ...
D&D Out of the Abyss Notes #27
This episode: Neverlight Grove continues. Just how welcoming is this whole Garden of Welcome thing, anyway? Monsters with legendary abilities are fun (for the DM, anyway). And hey, who doesn't love a good wedding? This is an ongoing series of Shane's notes, thoughts and tips for running the D&D adventure Out ...
D&D Out of the Abyss Notes #26
This episode: Neverlight Grove begins. The myconids are acting bizarre, but is that sinister or just normal for them? Shane struggles as DM to present a race that is innocent and doesn't have a concept of ethics and morals while at the same time presenting factions. Does a gelatinous cube eat plants and fungus?
D&D Storm King’s Thunder Review