Author Archives: Shane

D&D Out of the Abyss Notes Title

D&D Out of the Abyss Notes #71 – Gauntlgrym Intrigues! (Homebrew Subplot)

The epic confrontation with the drow houses of Menzoberranzan in King Bruenor’s royal court at Gauntlgrym! An adventurer’s spontaneous and deadly choice. Antimagic field and concentration spells. Can you willingly fail a saving throw? Lesser Restoration, Greater Restoration, and drunknenness. Expectations on player attendance to keep their seat in the game. Note: This session covers a homebrew subplot that is not part of the official OotA campaign.

This is an ongoing series of Shane’s notes, thoughts and tips for running the D&D adventure Out of the Abyss, which is the tabletop portion of the Rage of Demons story line.

Each video follows the most recent session with his group.

shane plays podcast title 3-24-2018

Neverwinter Nights Enhanced Edition & Baldur’s Gate: Siege of Dragonspear on Mobile with Beamdog’s Phil Daigle! – Radio Show / Podcast Ep. 141

shane plays podcast title 3-24-2018Podcast version of the Shane Plays Geek Talk radio show from 3/24/2018:
Neverwinter Nights Enhanced Edition & Baldur’s Gate: Siege of Dragonspear on Mobile with Beamdog’s Phil Daigle!

Highlights: Beamdog’s studio director Phil Daigle talks Neverwinter Nights Enhanced Edition, the new updated version of the beloved D&D video game. Plus! Baldur’s Gate: Siege of Dragonspear on mobile and lots of bad D&D jokes!

Shane Plays airs on Saturdays at 1 PM Central on 96.5 FM The Answer in Little Rock. It can also be heard online at http://965fmtheanswer.com and on the Tune In Radio app and iHeart Radio apps. Call in at 501-823-0965 or tweet @ShanePlays during the show!

Listen to the Shane Plays podcast on iTunes, Google Play Music, SoundCloud & Stitcher (plus other fine podcast directories) after the live show.

Direct MP3 Download:
http://traffic.libsyn.com/shaneplays/Shane_Plays_3-24-18_podcast.mp3

Listen Here via Embed:

SHOW NOTES

The podcast version of Shane Plays Geek Talk was recently a “Top Mover” on Stitcher (#46 of 100 on this list):
https://www.stitcher.com/stitcher-list/top-movers-podcasts?date=2018-02-26

Shane Plays sponsor Arkansas RPG Con 2018 (August 11th) badge sales are now open. Vendor and Sponsorship options also open. Go to http://ARPGCON.COM for more info and make sure to follow Arkansas RPG Con on Facebook.

Heroes & Angels ComiCon: April 28th, 10am-4pm, at the Greenbrier Event Center (Greenbrier, AR). Heroes and Angels ComiCon! You don’t want to miss this, tons of activities for the kids, special guests, and free admission! Donations will be accepted, all proceeds go to Heroes and Angels, a non profit organization that provides assistance to families affected by childhood cancer and to military families in need.

Podcast zinger is from the Neverwinter Nights prelude cinematic.

NEWS ITEMS

No news items this week.

GUEST: PHIL DAIGLE, BEAMDOG STUDIO DIRECTOR

phil daigle and cat

Phil lounges comfortably across the shoulders of his pet human.

Beamdog’s studio director Phil Daigle talks Neverwinter Nights Enhanced Edition, the new updated version of the beloved D&D video game. What does it change and what does it keep the same? Plus Baldur’s Gate: Siege of Dragonspear on mobile and what changes it received before desktop. What else might be in Beamdog’s future?

Neverwinter Nights: Enhanced Edition
https://www.beamdog.com/products/neverwinter-nights-enhanced-edition

Siege of Dragonspear Is Coming To Mobile As A Standalone Release | Kotaku
https://kotaku.com/siege-of-dragonspear-is-coming-to-mobile-as-a-standalon-1823500853

neverwinter nights enhanced edition logo and art


patreon logo in fieldLike what you hear?
Support Shane Plays Radio on Patreon!
https://www.patreon.com/shaneplays

KryptonRadio1Shane Plays is carried on Krypton Radio!
Krypton Radio is SciFi for your Wifi.
http://kryptonradio.com/

star wars legion first impressions featured image

Star Wars: Legion – A Rookie’s First Impressions & Photo Gallery (Star Wars miniatures wargame)

Star Wars: Legion (the new miniatures tabletop wargame from Fantasy Flight Games based on the Star Wars IP) dropped this past weekend after months of anticipation. It just so happens I was one of those in anticipation, so I made sure to check it out!

Jump to the photo gallery

star wars legion rebel troopers close up

“They’re out there, men, I can feel it. Get ready.”

To help orient where these impressions start from, I am not a veteran tabletop wargamer by any stretch of the imagination. I played Warhammer 40K once in the 90s and got trounced. I used to love playing Axis & Allies and I enjoy the occasional game of 2nd Fleet. I can play a mean game of RISK. I play some HeroClix. I’ve played more than my share of video games dealing with tactical warfare…

… aaand I realize none of that matters and I am a ROOKIE with a capital R in the actual tabletop miniatures wargame genre.

wargamer rookie upham from saving private ryan

Let’s be honest. This is my current wargamer status.

I have, however, been waiting to make my entry into minis wargaming when the right game came along that I could get on the ground floor without a massive financial and “years of rules” investment like Warhammer 40K seems to require, so that coupled with the Star Wars IP sold me on trying Star Wars: Legion.

And yes, this is obviously Fantasy Flight Games putting out a Warhammer 40K style game backed up by one of the most well-known and instantly recognizable science fiction and pop culture IPs in the world.

star wars legion and warhammer 40k miniatures together

“Who are these new pukes, Sarge?” “I don’t know soldier, but prepare to give them the hammer!”

I’ve seen enough Warhammer 40K played over the years to notice the similarities without instantly grasping the intricacies and differences. My guess is that FFG is targeting potential customers like me who want to dip their toe in the miniatures wargaming scene but are reluctant due to the barriers of entry to Warhammer 40K (cost, opponents out there with decades of experience, breadth and depth of unit types and rules to learn, etc.), plus fervent Star Wars fans who may have no interest in Warhammer 40K but get all gooey over the Star Wars miniatures (“Sweet T-47 airspeeder, man… wait is that a game…”).

To put it another way, imagine you have no experience with minis wargaming and you walk into an FLGS looking for something different from a boardgame or tabletop RPG. Warhammer 40K and Star Wars: Legion are in the same aisle. Which will the average person reach out to look at?

Right. May the Force be with your credit card.

As for how crunchy the two games are rules-wise compared to each other, the only thing I can say is that the veteran wargaming dudes I was learning to play with seemed mildly annoyed that Legion uses a 3′ x 6′ playing area and they mentioned some of the Legion mechanics reminded them of Warhammer 40K 7th Edition (seventh. edition. See what I mean about I want a game I can start with?). Don’t ask me for details because I don’t know! My impression is that the Warhammer 40K rules set is crunchier and more varied based on games I have watched, but that’s not to say I feel that Legion is rules lite.

Okay so my experience playing two games, the “learning scenario” game and a full rules game:

Learning Scenario

The learning scenario has a smaller game space (3’x3′ compared to standard 3’x’6′), you don’t choose your units and you can’t buy add on options for them, and many of the rules like suppression/panic and terrain height aren’t used. The game board is set up exactly how the book instructs you, both units and terrain. All units from both sides of the core set are used.

star wars legion learning scenario map

Learning scenario setup by the book on a 3′ x 3′ map

This scenario teaches you about command cards (a mechanic that can adjust the tempo each turn in your favor if you choose well), activating units, moving units, differences in melee vs ranged vs vehicle units, weapon types and ranges, damage and defense dice mechanics, special actions like aim and dodge, basic terrain mechanics, and game length (6 turns in each game).

The turn counter moves back and forth between players each turn to indicate which player rolls on tie breakers during the command card reveal (this seems to be kind of pointless since the tie breaking roll is 50% either way so it really doesn’t matter who rolls it).

star wars legion turn counter

The turn counter dial. Goes up to 6 (not 11, sadly).

The commander unit is important as they must be within a certain proximity to activate and issue orders to other units on the map. The commanders in the core set default to Luke Skywalker and Darth Vader, and you can appoint a new commander if your commander goes kablooey.

Three different plastic movement rulers are included, with each end grooved to place unit bases for accurate unit placement after moving. The rulers can turn on a center joint to account for angled movement. 

star wars legion movement rulers

These movement rulers are handy for the professional trooper on the move.

There are also four plastic range rulers that can be connected together into longer rulers, up to four range lengths total. They snap together and back apart easily.

star wars legion separate range rulers

Four individual range rulers that can fit together as needed.

star wars legion range ruler in use

Three individual range rulers fitted together as one longer range ruler (i.e. a range 3 ruler).

Once combat begins both sides pound on each other until either every unit is removed on one side, or you arrive at the end of turn 6. If use up your turns, the learning scenario has you count who has the most units left on the map. If that’s a tie, you go to point values.

We used up all turns in our game, and I won this scenario as the plucky Rebels mainly because I took out Vader by focusing multiple units on him (the next game I didn’t take him out, much to my ultimate detriment) which gave me the win both by units on the map and point value if it would have come to that.

As a rookie, I feel I grasped the basics well enough and enjoyed the back and forth warfare of the game and the tactics involved. My opponent was experienced at minis wargaming and did most of the initial rules study so I’m sure that helped.

We decided to dig in to the full rules game after one game of the learning scenario.

Full Rules

As with graduating training and landing on a real field of battle, Star Wars: Legion got more complicated immediately while the basic principles remained.

Instead of being told what units to use and where to place them, you shift over to a more standard point buy system and you have more freedom in placing units on the map. With the units available and time in the evening remaining, we chose 600 points (I think the standard for Legion is 800) and built our lists. See, I said list like a real minis wargamer. I rock, baby. Lists.

We added a new unit type for each side, the AT-ST (aka “Chicken Walker”) for the Imperials and the Airspeeder for the Rebels.

star wars legion full rules map size

The full rules map size uses 3′ x 6′. Notice we used two 3 x 3′ bases joined together because that is not the standard Warhammer 40K map/table size (which was commented on by wargame veterans in attendance more than once).

Each unit has a basic point value, and then can be upgraded at additional point cost per upgrade. Upgrades (depending on unit type) include extra unit troopers (and special weapon troopers), comms, targeting, abilities, pilots and weapons. Upgrades to any unit are limited by both type they can accept and how many slots they have for accepted types.

star wars legion unit cards

Both sides of the Rebel Troopers and Stormtroopers unit cards.

In the one standard game I played, I went with fewer units but lots of upgrades per unit and was handily defeated. That could have been my own inexperience rather than an upgrades over units game balance issue.

In addition to the 3′ x 6′ map size, the full rules map also gets complicated by cards that determine legal zones to place units, objectives that introduce victory points, and battlefield conditions such as visibility. These factors are determined by laying a grid of 9 cards out, with three cards for each type and then the players taking turns removing cards until the cards that remain determine the scenario.

star wars legion command and battle cards

“Return of the Jedi” is a command card, the others are battle cards used to customize each battle.

For our game we dismissed the objectives because neither of us felt like dealing with them while still in learning mode (plus it was getting late), and after choosing the battlefield condition (limited visibility due to a storm) we promptly forgot to use the limited visibility rules during the entire game. Oopsy.

New rules such as suppression and panic came into play, as well as more command cards (giving players a more varied chance of owning tempo for a turn or disrupting their opponent’s tempo). This can make a difference, as one of my Rebel trooper units was pinned down by suppression for a couple of turns, and the turn that saw the tide shift to my opponent came directly down to the tempo established by the command cards we led the turn with.

UPDATE: Although I didn’t realize it during my initial session, there are also advanced rules for Star Wars: Legion that must be downloaded as a PDF and are not included in the rule book that comes with the core set. I am not familiar at this time with what the advanced rules add and/or change.

star wars legion stormtrooper close up

“Safeties off, squad. The rebels are just over that field and we’re going in. TK-258, tighten up that helmet.”

The full rules allow for damage on vehicles before they are destroyed. After a certain amount of damage is taken, it’s possible they can suffer movement restrictions and lose upgrades.

Unit facing is important of course… not only does it apply to weapon firing arcs, but I was able to get my T-47 airspeeder directly behind the AT-ST and then pivot (thanks, Wedge!) and unload my blaster cannons directly into a weak spot of that menacing steel gray chicken walker. Another turn I was able to blast the AT-ST with my airspeeder’s forward laser cannons while using my rear weapon (which I had paid points for as an upgrade) to blast away at some stormtroopers.

Alas, it wasn’t enough. Once Darth Vader dealt with his rebellious son Luke the writing was on the wall. My airspeeder and AT-RT were on their last legs and by the time my suppressed troopers rallied it was too late.

Still, very fun. 

Thoughts

Overall I enjoyed both the learning scenario and the full rules. Legion is accessible enough that a rookie like me can be up and playing quickly, but crunchy enough for challenge and variation over time. I definitely enjoyed making attack runs on the Imp’s chicken walker with my airspeeder, and literally stepping on stormtroopers with my Rebel AT-RT was incredibly satisfying. I also really like the command card mechanic for gambling on how you can activate your units each turn.

The strategy and tactics of learning and using the units and their weapons and the various rules was the right amount of challenging and fun. There seems to be a good mix of unit types on both sides to keep the game from getting stale as long as new units are introduced fairly regularly. There are already plans for new commanders, such as General Veers and Princess Leia.

You get a lot of cool Star Wars miniatures. I’ve never been a huge fan of mini painting for tabletop RPG games, but maybe I’ll try my hand at this aspect of the hobby as well and give my minis a personal touch. Which will likely make them look ugly as bantha poo, but hey why not right? It will be interesting to see if FFG gets into selling prepainted minis, as long as price wasn’t too much higher I could be definitely interested in that. Regardless, I am sure there will be a cottage industry for stores and individuals to make some extra money painting minis for those that just want to play, not paint.

The minis I played with over the weekend were the core set that the FLGS had already assembled and primered (plus the vehicles we popped open for the full rules match, which were flat gray plastic). During the evening a couple of minis popped off of their bases with not much force applied, and a small fin popped off of a speeder bike, again without a lot of force applied.

star wars legion mini snapped from base

This happened more than once. I was told to use super glue instead of regular plastic mini cement by those in the know.

The employees said the plastic seemed to be inferior to other minis games, and the cement they normally used wasn’t working well and they recommended super glue. They also said they had to wash all the pieces before applying primer and they had issues with applying primer in general. I’ll take their word for it on the quality of the plastic and painting issues.

It’s also interesting to note that the minimum unit types requirement for a standard rules game CANNOT be met by the units in the Legion core set. Which is kind of jerky. No worries, we did it anyway because we own our own destiny muah ha ha ha!

UPDATE – Received this comment from Jesse Bates on the Star Wars: Legion Facebook group: “One small point – not getting enough for a ‘minimum’ army in the core set is a feature of all miniatures games. FFG isn’t doing anything unusual here. Or, if a core set does include the barest minimum for the force org, it’s a looooooong way from enough to field an army, whereas with SWL you need very little (comparatively) extra to field a full 800 point army.”

One thing I specifically don’t like about Star Wars: Legion is the special dice, which are basically standard d8s and d6s but with special facing schemes. I don’t like games that do this, I never feel what they bring to the system is justified by the extra cost and learning factor of using them.

star wars legion special dice

Definitely not sold on needing special dice to play a game like this.

The FFG Star Wars RPG special dice are the same way for me, nothing they add to the game is worth the tradeoff. I feel like they are just there to have a sell up for the publishing company. Games like Warhammer 40K have used the trusty d6 for decades and that’s a pretty complex game. My guess is Legion could do the same with standard d6s and d8s. The special dice aren’t enough to keep me from playing, but it feels like a cash grab on top of a relatively expensive game and cashes out some of my goodwill for FFG.

Not to end on a negative note, however: overall I’m very glad for the time I spent playing and hope for much more Star Wars: Legion game time. I certainly want this game to grow so I can grow with it and make it my own.

May the dice (and command cards!) be with you.

dusk city outlaws rpg unboxing and overview thumbnail

Dusk City Outlaws Unboxing & Overview (Fantasy Heist RPG)

Shane unboxes and gives an overview of the new Dusk City Outlaws RPG (think Ocean’s Eleven meets D&D)! Did Rodney Thompson and Scratchpad Publishing pull off a successful caper, or did the crew botch the job? Watch and find out! Hey wait pal, keep your hand on your OWN coinpurse why don’t ya…

Update: Received this note from Scratchpad Publishing: “To answer the question from the unboxing: challenge dice actually have six drawback symbols on them, not five. It tilts the odds in favor of something going wrong when advantage and challenge dice are present in equal numbers, because the odds are always against our heroes.”

Dusk City Outlaws is a roleplaying game of heists and other thievery by Rodney Thompson. Play as members of 8 criminal cartels in a massive fantasy city.

D&D Out of the Abyss Notes Title

D&D Out of the Abyss Notes #70 – Return to Gauntlgrym (Homebrew Subplot)

It’s back to Gauntlgrym to deal with the fallout of one character’s actions that has led the Underdark to the brink of war! What will King Bruenor’s ultimate decisions be regarding our intrepid party, and will the truth or a lie come forth at a critical moment? Antimagic fields and familiars. An alternate critical damage mechanic. One viewer really doesn’t like using dragonborn. What do you do if players zig when they should zag at an important story moment? Note: This session covers a homebrew subplot that is not part of the official OotA campaign.

This is an ongoing series of Shane’s notes, thoughts and tips for running the D&D adventure Out of the Abyss, which is the tabletop portion of the Rage of Demons story line.

Each video follows the most recent session with his group.

shane plays podcast title 3-17-2018

RPG Designer Mike Myler & Mists of Akuma’s Imperial Matchmaker! – Radio Show / Podcast Ep. 140

shane plays podcast title 3-17-2018Podcast version of the Shane Plays Geek Talk radio show from 3/17/2018:
RPG Designer Mike Myler & Mists of Akuma’s Imperial Matchmaker!

Highlights: RPG designer Mike Myler joins to talk about his new Mists of Akuma Imperial Matchmaker 5E mega adventure project! Plus: Mike’s new role as editor for E.N. World’s EN5ider and D&D/RPG news!

Shane Plays airs on Saturdays at 1 PM Central on 96.5 FM The Answer in Little Rock. It can also be heard online at http://965fmtheanswer.com and on the Tune In Radio app and iHeart Radio apps. Call in at 501-823-0965 or tweet @ShanePlays during the show!

Listen to the Shane Plays podcast on iTunes, Google Play Music, SoundCloud & Stitcher (plus other fine podcast directories) after the live show.

Direct MP3 Download:
http://traffic.libsyn.com/shaneplays/Shane_Plays_3-17-18_podcast.mp3

Listen Here via Embed:

SHOW NOTES

Shane Plays sponsor Arkansas RPG Con 2018 (August 11th) badge sales are now open. Vendor and Sponsorship options also open. Go to http://ARPGCON.COM for more info and make sure to follow Arkansas RPG Con on Facebook.

Heroes & Angles ComiCon: April 28th, 10am-4pm, at the Greenbrier Event Center (Greenbrier, AR). Heroes and Angels ComiCon! You don’t want to miss this, tons of activities for the kids, special guests, and free admission! Donations will be accepted, all proceeds go to Heroes and Angels, a non profit organization that provides assistance to families affected by childhood cancer and to military families in need.

Podcast zinger is from “Turning Japanese” by The Vapors.

NEWS ITEMS

‘Dungeons & Dragons’ to Introduce Sexfluidity in Elves | Comicbook.com
http://comicbook.com/gaming/2018/03/14/dungeons-and-dragons-genderfluid-elves/

Most D&D Players Prefer Humans – Without Feats! | EN World
http://www.enworld.org/forum/content.php?5013-Most-D-D-Players-Prefer-Humans-Without-Feats!

Welcoming Mike Myler, The New EN5ider Editor! | EN World
http://www.enworld.org/forum/content.php?5002-Welcoming-Mike-Myler-The-New-EN5ider-Editor!

GUEST: MIKE MYLER & MISTS OF AKUMA / IMPERIAL MATCHMAKER

mike myler

RPG designer Mike Myler joins to talk about his new Mists of Akuma Imperial Matchmaker 5E mega adventure project and his new role as editor for E.N. World’s EN5ider.

The Imperial Matchmaker sandbox mega adventure for 5E is a full color hardcover book that takes characters from 4th through 10th level as they try to stop the disruption of Emperor Hitoshi’s decreed nuptials—or use the grand events to gain glory, fame, and power in the disparate lands of Soburin. Throughout the adventure PCs explore the richly detailed imperial capital of Sanbaoshi while fighting off adeddo-oni emerging from the Mists of Akuma and discovering the subplots woven into the module for their characters, each one of them unique and distinct from their mercenary peers.

Mists of Akuma’s Imperial Matchmaker Kickstarter:
https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-imperial-matchmaker-5e-rpg-mega-adv

Mists of Akuma: Eastern Fantasy Noir Steampunk for D&D 5E:
https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for

EN World EN5ider:
https://www.patreon.com/ensider

Mike’s personal site with RPG goodness:
https://mikemyler.com/

mists of akuma imperial matchmaker


patreon logo in fieldLike what you hear?
Support Shane Plays Radio on Patreon!
https://www.patreon.com/shaneplays

KryptonRadio1Shane Plays is carried on Krypton Radio!
Krypton Radio is SciFi for your Wifi.
http://kryptonradio.com/

The Terrifics review DC Comics New Age of Heroes thumbnail

The Terrifics #1 – DC’s The New Age of Heroes: Comic Book Review [Spoilers]

Is premiere issue of The Terrifics… fantastic? Four DC heroes adventure into the newly discovered Dark Multiverse in the aftermath of DC Metal: Mr. Terrific, Metamorpho, Plastic Man and a new Phantom Girl. This has been the most anticipated DC’s New Age of Heroes title so far. Does it deliver? Or is it too much of a stretch, true believers? [SPOILERS]

shane plays podcast title 3-10-2018

Indie Dev Mathew Weymouth & Tenacity Online MMORPG! – Radio Show / Podcast Ep. 139

shane plays podcast title 3-10-2018Podcast version of the Shane Plays Geek Talk radio show from 3/10/2018:
Indie Dev Mathew Weymouth & Tenacity Online MMORPG!

Highlights: Indie game developer Mathew Weymouth (“the only video game developer in Mississippi”) joins to talk MMOs and Tenacity Online, his “MMORPG for the role player”! Plus video game news and a site that helps you find hidden gems on Steam.

Shane Plays airs on Saturdays at 1 PM Central on 96.5 FM The Answer in Little Rock. It can also be heard online at http://965fmtheanswer.com and on the Tune In Radio app and iHeart Radio apps. Call in at 501-823-0965 or tweet @ShanePlays during the show!

Listen to the Shane Plays podcast on iTunes, Google Play Music, SoundCloud & Stitcher (plus other fine podcast directories) after the live show.

Direct MP3 Download:
http://traffic.libsyn.com/shaneplays/Shane_Plays_3-10-18_podcast.mp3

Listen Here via Embed:

SHOW NOTES

Shane Plays sponsor Arkansas RPG Con 2018 (August 11th) badge sales are now open. Vendor and Sponsorship options also open. Go to http://ARPGCON.COM for more info and make sure to follow Arkansas RPG Con on Facebook.

Heroes & Angles ComiCon: April 28th, 10am-4pm, at the Greenbrier Event Center (Greenbrier, AR). Heroes and Angels ComiCon! You don’t want to miss this, tons of activities for the kids, special guests, and free admission! Donations will be accepted, all proceeds go to Heroes and Angels, a non profit organization that provides assistance to families affected by childhood cancer and to military families in need.

Podcast zinger is from the “blonde woman in a bar Equilibrium game theory” scene from the A Beautiful Mind movie.

NEWS ITEMS

Beamdog @BeamdogInc: JUST ANNOUNCED! Neverwinter Nights: Enhanced Edition is coming to #Steam March 27!

Richard Garriot’s house broken into? He chased them off with a primal scream? Evidently posted on his Facebook

Fortnite passes PUBG with 3.4 million concurrent players | PC Gamer
https://www.pcgamer.com/fortnite-passes-pubg-with-34-million-concurrent-players/

Steam User Develops His Own Way To Find New Games | Kotaku
https://steamed.kotaku.com/steam-user-develops-his-own-way-to-find-new-games-1823245726

GUEST: MATHEW WEYMOUTH & TENACITY ONLINE MMORPG

Indie game developer Mathew Weymouth (“the only video game developer in Mississippi”) of Brain Sandwich Games joins to talk MMOs and Tenacity Online, his “MMORPG for the role player”!

Tenacity Online is an independently published MMORPG. It will feature classic MMORPG systems from such games as Everquest, Dark Age of Camelot, Asheron’s Call, Star Wars Galaxies and others. Some of the features include but are not limited to quest lines that don’t hold your hand, highly customizable character avatars, a large open world ripe for exploration, player built and controlled regions, unique spell system and much much more.

The only video game developer in Mississippi | Engadget
https://www.engadget.com/2016/01/29/the-only-video-game-developer-in-mississippi/

Brain Sandwich Games:
https://www.facebook.com/Brain-Sandwich-Games-115414555949461/

Bartle taxonomy of player types:
https://en.wikipedia.org/wiki/Bartle_taxonomy_of_player_types

MMORPGs Don’t Really Scratch My Itch, Man | Shane Plays
https://shaneplays.com/mmorpgs-dont-really-scratch-my-itch-man

 

tenacity online logo


patreon logo in fieldLike what you hear?
Support Shane Plays Radio on Patreon!
https://www.patreon.com/shaneplays

KryptonRadio1Shane Plays is carried on Krypton Radio!
Krypton Radio is SciFi for your Wifi.
http://kryptonradio.com/

D&D Out of the Abyss Notes Title

D&D Out of the Abyss Notes #69 – Vast Oblivium / The Wormwrithings

The battle with Karazikar the beholder concludes under increased difficulty. If you make yourself the main threat, a beholder WILL oblige. Does a PC die??? An unexpected windfall for Vizeran. Wait, wait, wait… MORE NPCs in this campaign for a DM to deal with??? Care and feeding of addled modrons. A sneaky sending stone message. Look before you teleport. Do spells cast from a scroll require concentration? Can you double a critical hit (i.e. “stack crits”)? Does disintegrate destroy everything a character is wearing or carrying? More discussion of antimagic field particulars. Shane’s cats fight. Shane wears an ugly tie.

This is an ongoing series of Shane’s notes, thoughts and tips for running the D&D adventure Out of the Abyss, which is the tabletop portion of the Rage of Demons story line.

Each video follows the most recent session with his group.

shane plays podcast title 3-3-2018

Mars or Bust (SpaceX & Elon Musk)! – Radio Show / Podcast Ep. 138

shane plays podcast title 3-3-2018Podcast version of the Shane Plays Geek Talk radio show from 3/3/2018:
Mars or Bust (SpaceX & Elon Musk)!

Highlights: It’s Mars or Bust! as David Baity (MegaWars) helps Shane break down the details of Elon Musk’s historic SpaceX Falcon Heavy rocket and what it means for space exploration. Did the launch go exactly as planned? What will be the ultimate fate of the Tesla convertible launched into space (and what song is playing on it’s radio)? What is it’s SECRET PAYLOAD? All this and more!

Shane Plays airs on Saturdays at 1 PM Central on 96.5 FM The Answer in Little Rock. It can also be heard online at http://965fmtheanswer.com and on the Tune In Radio app and iHeart Radio apps. Call in at 501-823-0965 or tweet @ShanePlays during the show!

Listen to the Shane Plays podcast on iTunes, Google Play Music, SoundCloud & Stitcher (plus other fine podcast directories) after the live show.

Direct MP3 Download:
http://traffic.libsyn.com/shaneplays/Shane_Plays_3-3-18_podcast.mp3

Listen Here via Embed:

SHOW NOTES

Shane Plays sponsor Arkansas RPG Con 2018 (August 11th) badge sales are now open. Vendor and Sponsorship options also open. Go to http://ARPGCON.COM for more info and make sure to follow Arkansas RPG Con on Facebook.

David Baity’s 30 Day Resetting Space MMO MegaWars:
http://megawars.net

Podcast version zinger is from Elon Musk Mars video: Watch him tackle bizarre audience questions:
https://www.youtube.com/watch?v=QAwiyS5aTcU

NEWS ITEMS

Kevin Smith home after massive heart attack: ‘Everything means so much more’ | ABC News
http://abcnews.go.com/GMA/Culture/kevin-smith-home-massive-heart-attack-means/story?id=53437925

TOPIC: MARS OR BUST! SPACEX & ELON MUSK

tesla car in space falcon heavy space x

It’s Mars or Bust! as David Baity (MegaWars) helps Shane break down the details of Elon Musk’s historic SpaceX Falcon Heavy rocket and what it means for space exploration. Did the launch go exactly as planned? What will be the ultimate fate of the Tesla convertible launched into space (and what song is playing on it’s radio)? What is it’s SECRET PAYLOAD? All this and more!

Success! SpaceX Launches Falcon Heavy Rocket on Historic Maiden Voyage | Space.com
https://www.space.com/39607-spacex-falcon-heavy-first-test-flight-launch.html

Here’s what will happen to the Tesla that SpaceX shot into space | NBC News
https://www.nbcnews.com/mach/science/here-s-what-will-happen-tesla-spacex-shot-space-ncna845566

NASA Has Officially Listed Musk’s Tesla Roadster As a Celestial Object | Gizmodo
https://gizmodo.com/nasa-has-officially-listed-musks-tesla-roadster-as-a-ce-1822843923

SpaceX Hid a Second, Secret Payload Aboard Falcon Heavy, And It Sounds Amazing | Science Alert
https://www.sciencealert.com/spacex-launched-second-secret-payload-designed-last-millions-years-tesla-arch

Elon Musk: I will “eat my hat” if a competitor’s rocket flies before 2023 | Ars Technica
https://arstechnica.com/science/2018/02/elon-musk-i-will-eat-my-hat-if-a-competitors-rocket-flies-before-2023/

spacex falcon heavy launching


patreon logo in fieldLike what you hear?
Support Shane Plays Radio on Patreon!
https://www.patreon.com/shaneplays

KryptonRadio1Shane Plays is carried on Krypton Radio!
Krypton Radio is SciFi for your Wifi.
http://kryptonradio.com/