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D&D White Plume Mountain Notes #5

This episode: The final challenge to earn Blackrazor (gee, that halfling got kinda big). Speaking of Blackrazor, what's the best way to introduce a super powerful weapon into the party while minimizing egregious game balance issues and also creating interesting role playing opportunities? Monster stat block 101. How strictly does Shane track spell components? Review ...

D&D White Plume Mountain thumbnail

D&D White Plume Mountain Notes #4

This episode: The terraced aquarium fun continues. Ropes, glass wall straddling, and fireballs abound. Sea lions can jump. Chunky salsa manticores. Darkness spell vs light spell. Swimming in metal armor in 1E vs 5E, plus underwater combat rules. A surprise halfling instead of Blackrazor. Doggone it, the party loses a mount. Torment: Tides of Numenera is the thematic ...