This episode: The spinning cylinder and its related dynamics, unexpected flaming arrows, spellcasting werewolves, booby-trapped spell books and illusionary rooms. It's just another day in White Plume Mountain. Plus: Lightning bolts used to bounce back! What about rolling initiative every round? This is a series of Shane's notes, thoughts and tips ...
Category Archives: Uncategorized
Intro to D&D Greyhawk Initiative
What is the exciting new D&D Greyhawk Initiative system from D&D lead Mike Mearls? Shane fills you in on the details and also offers his thoughts after playtesting! Special shout out to DM Wes Taylor.
The Twilight Zone! – Radio Show / Podcast Ep. 109
Podcast for the Shane Plays radio show from 7/22/2017: The Twilight Zone! Highlights: Author Gene DeRosa joins to talk about the classic sci-fi thriller anthology TV show The Twilight Zone! Shane Plays airs on Saturdays at 1:05 PM Central on 96.5 FM The Answer in Little Rock. ...
D&D White Plume Mountain Notes #14
This episode: Drains, kelpies and censorship hair. A troubling interlude that bodes ill for the future. "That player" who always wants to push the established boundaries. Do allies not count as cover in combat? Are wishes just opportunities to troll players? More info on the Red Wizards of Thay and their tattoos (courtesy a player's ...
Shroud of the Avatar! – Radio Show / Podcast Ep. 108
Podcast for the Shane Plays radio show from 7/15/2017: Shroud of the Avatar! Highlights: Portalarium's Starr Long and Mathew Anderson join to talk about Richard "Lord British" Garriott's fantasy MMO Shroud of the Avatar! Shane Plays airs on Saturdays at 1:05 PM Central on 96.5 FM The ...
D&D White Plume Mountain Notes #13
This episode: The Glass Globes room and the loyalty and intelligence test of the "ring scenario". Random encounters in the dungeon. House rule for ranged attacks and cover. Turning undead. Shane asks for help with Red Wizards of Thay. What's up with Shane's hair?! This is a series of Shane's notes, ...
Let’s Play Sword Coast Legends Story Mode #44
This episode: The Evermoors continue as we fight even more bog worgs, trolls, ogres and oni mages. We also explore a cave, stick a skull in a hole, fight some cultists, and then meet some cowardly drow. Where the heck is Rhylfang's lair? This a let's play of the single player ...
Let’s Play Torment: Tides of Numenera #18
This episode: We find and recruit Rhin the darling little waif, wrap up some secondary quests around Sagus Cliffs, get things to the point where we can take the airship to the next part of the main quest when we're ready to and, best of all, get some rawkin' spanky Wolverine claws, baby!
Chris Avellone & Pathfinder Kingmaker! – Radio Show / Podcast Ep. 107
Podcast for the Shane Plays radio show from 7/8/2017: Chris Avellone & Pathfinder Kingmaker! Highlights: Veteran game designer Chris Avellone talks the upcoming Pathfinder Kingmaker game from Owlcat Games! Shane Plays airs on Saturdays at 1:05 PM Central on 96.5 FM The Answer in Little Rock. It ...
D&D White Plume Mountain Notes #12
This episode: Interview with the Vampire, Round II. Whelm's stats and lore. Reckless Blackrazor plans. How many times can a rogue sneak attack in one round? AC and hit points for objects. Death saving throws. Players, keep your character sheets updated! Some Lawrence Schick history. This is a series of Shane's ...