Author Archives: Shane

Sword Coast Legends 8/18 Bonus Stream

Sword Coast Legends: 8/18 bonus stream news and notes

Sword Coast Legends 8/18 Bonus Stream

Sword Coast Legends, the upcoming 5E Dungeons & Dragons-based CRPG / DM toolset gave the ravening horders a bonus stream today on their Twitch channel at:
http://www.twitch.tv/SwordCoastLegends

More gameplay shown and more game details revealed. Like my previous post on Sword Coast Legends, notes from today’s stream and also answers given during Q&A are below.

MY NOTES / OBSERVATIONS

Ash Sevilla (Community Manager) only this time, no Tim Schwalk (Design Director). Team is super busy.

More news / big announcements coming on Thursday.

PAX will be first time public will play Sword Coast Legends.

We have not seen even half of Sword Coast’s creatures yet.

Ash takes his character through dungeon created by Torey, another team member. He does not know what to expect but assumes lots of traps based on what he knows of Torey. (proven correct later)

Moon elf rogue abilities on character Ash is using (6th level):
Victorious Surge
(didn’t catch name of ability)
Sneak attack
Riposte
Death strike
Whirlwind attack
Misty step
Disengage
Hidden dagger
Hide
Search

Ash searches for, finds, disarms lots of traps. Similar to other cRPGs.

Torey used custom creature set: bandit set.

Tried to assassinate a bandit but it didn’t work. Not sure if assassinate is an ability or a play style.

Picks lock on a chest and gets loot.

We see the DM wisp. Ash says again DM wisp can be turned off if DM doesn’t want to reveal where they are (this was mentioned last Twitch stream).

Ash says his main character is a ranger and they are a lot of fun. Rangers should be playable at PAX.

I’ve seen a couple of people recently remark Sword Coast is more of an action RPG. After paying more attention to combat today yes I think this is the case. I guess I had been assuming more of a real time with pause approach, but no… very action RPGish now that I am paying attention.

Ash’s main character was defeated and got back up more than once. I am assuming either assist from NPC party members or maybe a setting that allowed him to continue for demo purposes.

Ash laughs and says crits are ridiculous on occasion. “Did you see that explosion? Poor goblin.”

You can definitely see the DM’s wisp moving frantically around certain encounters, the DM is obviously busy engaging.

Minor sound glitch while music overrides everything for about a minute. Ash says well a glitch but this is a build from 2 weeks ago. Fixed a lot since then.

Fails disarming at least one trap and it goes off (similar to other cRPGs).

Sound effects today are mainly rogue sound effects. You will mainly hear your own character’s effects while playing.

Ash opens up the map and drops a marker on it.

Skeleton resistant to piercing.

Level of difficulty for traps (spot DC, how much damage, etc) can be tweaked.

Ash’s character keeps saying “I can do that” over and over. A bit annoying to me personally.

Phase spiders.

Sadly, no German Bifi portable corn dogs. I think their reappearance may be one of the big news items on Thurday. Perhaps a new flavor? One can only wonder and dream.

Q&A ANSWERS FROM ASH

Mimics are popular (asked about a lot).

Cannot stack actions.

Randomized loot important for balance for when the same characters are used with different DMs. A follow up question asks about what if you are only ever going to play with one DM. Ash says he understands people want options but for now loot is randomized.

Dungeons shown so far are small / simple.

Players cannot roll d20.

Working on UI for combat log.

Players cannot go to different floors of dungeon at the same time.

Crafting? Not fully answered but blacksmiths can fix broken items.

Not talking about community modding yet.

No multiclassing right now. Can customize within classes however.

A lot of spells and abilities in the game. Ash thinks we will be pleasantly surprised. Ash spends a lot of time building characters and testing them. You can make 8 rogues that play very differently.

PC playing stream on not a high end PC.

You can run dungeon crawls solo.

“Can I upgrade items” question popular but no solid answer yet.

Game is accessible – don’t need a lot of D&D knowledge to play.

Early access date announced soon.

Someone asks about symbol on skull in game logo. Ash says ooo you noticed and is sort of mysterious about it.

No prestige classes or specializations per se, but plenty of character customization.

You can create, upload, and download player campaigns.

You can “do all sorts of wild things with your skills” (in response to a question as to whether you can build a mage with no fireballs or make a summoner).

Wait a bit for character customization episode, we’ll be happy.

No weapon decay currently. Ash is happy about that.

Dialogue with NPC #1 can be set to trigger a quest with NPC #2.

Ambush triggers cannot currently be used for non-combat reactions.

Early access comes with “digital pre-order pack”.

In the player campaign there are a “wide variety of nasty things we haven’t shown off yet”.

Quests can be re-ordered within an NPC or object. (Not sure exactly what this means)

If your character is level 5 you can play in level 10 adventures created by someone else but you’ll likely get squished.

Characters have multiple ability bars (quickslot bars?).

 

 

Shane Plays Shadowrun Returns Dragonfall

Let’s Play Shadowrun Returns Dragonfall #14 (Droning on and on)

In this episode: We storm some corp’s offices and do some physical and cyber damage. Cuz that’s what runners do! Oh yeah, there’s a lot of drones.

NOTE: This is NOT Shadowrun Returns: Dragonfall Director’s Cut. This is the original Dragonfall.

Thanks for watching!
Shane

Subscribe to the Shane Plays YouTube Channel! You know you want to!

Shadowrun Returns is a CRPG based on the tabletop Shadowrun RPG first introduced in 1989. Shadowrun Returns was funded via Kickstarter and is available for PC, Mac, iPad and Android tablets.

GOG.com (Good Old Games)
Base Game: http://www.gog.com/game/shadowrun_returns?6a3236f5f213960de5c415fd15c6d1cb5a46d04e
Dragonfall DLC: http://www.gog.com/game/shadowrun_dragonfall?6a3236f5f213960de5c415fd15c6d1cb5a46d04e

Steam:
Base Game: http://store.steampowered.com/app/234650/
Dragonfall DLC: http://store.steampowered.com/app/272030/

GOG:
Base Game: http://www.gog.com/game/shadowrun_returns
Dragonfall DLC: http://www.gog.com/game/shadowrun_dragonfall

Apple:
https://itunes.apple.com/us/app/shadowrun-returns/id667026182?ls=1&mt=8
*Dragonfall is not out for iOS at this time but will be soon according to developer. Base game available

Google Play:
https://play.google.com/store/apps/details?id=com.harebrainedschemes.shadowrun

shane-plays-serpent-in-the-staglands

Let’s Play Serpent in the Staglands #13

This episode: Fairy snacks, incantations and an unexpected dungeon.

Join Shane as he plays through a hardcore computer RPG that has the mechanics and style of a 90s CRPG, and that’s just dripping with beautiful atmosphere!

Thanks for watching!

About Serpent in the Staglands:

A true role-playing adventure.

A campaign within the world of Vol, a fully realized setting inspired by the late bronze age in a Transylvanian landscape, with unique politics, races and gods steeped in history. Featuring a chosen party of five, you role-play Necholai, a minor god of a celestial body who descends to the Staglands for a moonlit festival only to find the way home blocked and immortality slipping away. Seeking answers and aid, you take on a mortal body and the guise of a traveling Spicer. This isn’t a story of good and evil, saving the world or being a hero, it’s about intrigue and your adventure of survival in a harsh land.

Buy on GOG:
https://www.gog.com/game/serpent_in_the_staglands?pp=6a3236f5f213960de5c415fd15c6d1cb5a46d04e

Buy on Steam:
http://store.steampowered.com/app/335120/

Radio Show / Podcast Episode 12: MegaTrekWars!

Shane Plays Radio Show / Podcast August 15, 2015: MegaTrekWars!Podcast for Episode 12 of the Shane Plays radio show from 8/15/2015:
MegaTrekWars!

Highlights: Interview with the MegaWars team; Star Trek fan films.

Shane Plays airs on Saturdays at 1 PM Central on 96.5 FM The Answer in Little Rock. It can also be heard online at http://965fmtheanswer.com and on the Tune In Radio app and iHeart Radio apps.

Like what you hear?
Support Shane Plays Radio on Patreon!
https://www.patreon.com/shaneplays

Shane Plays Radio is on iTunes!
https://itunes.apple.com/us/podcast/shane-plays/id1000406569

Podcast Episode Direct Download
http://traffic.libsyn.com/shaneplays/SHANE_PLAYS_8-15-15_podcast.mp3

Listen Now:

SHOW NOTES

SHANE’S UNABASHEDLY SELF-PROMOTIN’ NEWS ITEM

Sword Coast Legends twitch broadcast splash screen
Sword Coast Legends: 8/13 live stream summary & juicy new game details

https://shaneplays.com/sword-coast-legends-813-live-stream-summary-juicy-new-details/

INTERVIEW: MegaWars

Shane Plays MegaWars banner

David Baity (passionate fan turned founder), Neal Hallford (industry veteran) and Matt Parisi (the adult in the room) talk MegaWars, their 30-day MMOBA that is a reincarnation of MegaWars 3 and provides a unique strategy / alliance gaming experience that can’t be found in today’s market.

Website: www.megawars.net

Twitter: @MegaWars_

STAR TREK FAN FILMS

Paragon’s Paragon
Website: http://paragonsparagon.com/
Facebook: https://www.facebook.com/pages/Paragons-Paragon-Star-Trek-Fan-Film/182365455166353
Youtube: https://www.youtube.com/watch?v=B2BW1G4K8B4

Star Wreck: In the Pirkinning
Website: http://www.starwreck.com/
YouTube: https://www.youtube.com/watch?v=RHAPXlVq5lk

Star Trek Continues
Website: http://www.startrekcontinues.com/
Youtube: https://www.youtube.com/user/StarTrekContinues

Star Trek Phase II (previously New Voyages)
Website: http://www.startreknewvoyages.com/
Youtube: https://www.youtube.com/channel/UCCkxwocDze43XGhvUptIRFQ

Star Trek Renegades
Website: http://startrekrenegades.com/
Youtube: https://www.youtube.com/user/StarTrekRenegades

Star Trek Axenar
Website: http://www.startrekaxanar.com/
Youtube: https://www.youtube.com/user/startrekaxanar

The Con of Wrath
http://larrynemecek.com/conofwrath.htm

NEXT WEEK

River City Comic Expo
Guests from the upcoming River City Comic Expo, Arkansas’ Biggest Comic and Entertainment Convention.

Website: http://rivercitycomicexpo.com/

Facebook: https://www.facebook.com/events/459959804155316/

Sword Coast Legends twitch broadcast splash screen

Sword Coast Legends: 8/13 live stream summary & juicy new game details

Sword Coast Legends twitch broadcast splash screen

Sword Coast Legends, the hotly anticipated new 5E Dungeons & Dragons-based CRPG with heavy DM tools had another live stream / demo today on their Twitch channel at http://www.twitch.tv/SwordCoastLegends

Here is a summary both of things that jumped out at me, as well as answers the Sword Coast Legends team gave during a Q&A following the live stream.

I have to say I am really looking forward to this game! It releases September 29th, but pre-orders will get early (“Headstart”) access. The SCL team clarified today that is ALL pre-orders, not just those before a release delay was announced. A Steam account is required. Read on for more!

NOTE: The stream just ended a few minutes ago. I will add an embed to the YouTube video when that is available.

WHAT I SAW / NOTICED

Sword Coast Legends reps: Ash Sevilla (Community Manager) and Tim Schwalk (Design Director)

Ash and Tim set up the “Lair of the Watcher” and then let players from QA challenge the dungeon. There’s also some pre-dungeon quest building shown.

First time “Lost Mines” is being shown outside of the press.

Not pressed for time so this is an extended version of what press have seen to date (this was the demo at Gamescom in Germany).

You can build / modify environments both inside and outside.

Quickly converted pre-built NPC to a vendor.

Interior environments can have multiple floors.

“Widest selection of rugs in RPG history”

German keyboards have more keys and some keys are swapped.

Dynamically change weather conditions and time of day.

Dynamically change dungeon lighting and atmosphere (also fog of war).

The DM die (spinning red d20) is not meant to limit the DM in a scene. It’s optional and simply there if you want to use its features.

Behold, there’s a beholder!

And an ogre named Biff.

“Absolutely ridiculous” (per Ash) how many weapons there are available in the game.

Loot placement is randomized (Ash states for “game balance reasons”, they don’t want DMs stacking the loot in dungeons or a similar statement). I wonder… with the high amount of customization in other areas of the tools why would they suddenly limit where DMs can place loot? Statements like this along with the fact you can’t place actual dungeon tiles but those are randomized really feel like they are saving some no-brainer, desired features for a future expansion.

DMs have “threat potions” (potions they can drink to increase their threat). Threat is a pool of points they can spend to make things more challenging.

Beholder model looks good. Individually moving eye stalks, etc. Beholder can be proned, at which point party can wail on it.

Ash confirms there is friendly fire depending on difficulty level. At medium difficulty there is a certain amount of friendly fire. At the press event lots of press were accidentally fireballing party members.

Player death. Sword Coast Legends uses D&D 5E rules for stabilization and party members can help stabilize each other. There are also revive potions that are rare. But basically it sounds like if a character dies, they are dead and there is no respawn.

Ash and Tim will talk about what happens on full party wipe at a later date.

Players rate DMs on challenge, story and fun on exiting a dungeon. DMs don’t see this screen.

Ash brought a portable corn dog back from Germany called a Bifi. Evidently he smuggled it like Han Solo.

ANSWERS GIVEN BY TEAM DURING Q&A FOLLOWING LIVE STREAM

Still no tile by tile [dungeon building] AT LAUNCH.

Yes, Level cap is 20.

Turning off threat when playing has been requested as often as turning off the wisp.

Ambient lighting/fog is set for the full dungeon. But can be changed at any time.

YES, all PC preorders get Head Start access. Details soon.

Collector’s Edition getting more? YES! Details incoming soon (initially collector’s edition got Head Start and not other versions).

6 character classes – fighter, wizard, rogue, cleric, paladin, ranger.

Collector’s Edition Upgrade? We get this one a lot. We should have more info soon. Currently, the beholder and lost mines are only with digital deluxe and above.

DM can’t currently customize colors of placed objects.

No, you can’t load your own images.

NPC alignment can be changed on the fly, yes.

Steam accounts are required to play the game.

Non-role played branching dialog is another highly requested feature that we are discussing.

No plans for persistent worlds.

Details on Rage of Demons DLC will be revealed at PAX.

Quest rewards can’t currently be customized, but the DM can choose the type of reward.

Type of Reward – Weapon, Armor, Gold, etc.

DM has access to the entire world map and can put cities/dungeon/locations anywhere they would like.

Yes, quests can absolutely be exploration based.

Yes DMs can transition players to other zones.

Podcast Episode 11: The BattleBards Tale!

shane plays podcast title 8-8-2015Podcast for Episode 11 of the Shane Plays radio show from 8/8/2015:
The BattleBards Tale!

Highlights: Interview with Alex Jarzebinski, Audio Director of BattleBards fantasy audio for tabletop games; geek news items and tidbits.

Shane Plays airs on Saturdays at 1 PM Central on 96.5 FM The Answer in Little Rock. It can also be heard online at http://965fmtheanswer.com and on the Tune In Radio app and iHeart Radio apps.

Like what you hear?
Support Shane Plays Radio on Patreon!
https://www.patreon.com/shaneplays

Shane Plays Radio is on iTunes!
https://itunes.apple.com/us/podcast/shane-plays/id1000406569

Podcast Episode Direct Download
http://traffic.libsyn.com/shaneplays/SHANE_PLAYS_8-8-15_podcast.mp3

Listen Here:

SHOW NOTES

Battlebards on Shane Plays Radio

INTERVIEW: BattleBards

Alex Jarzebinski, Audio Director of BattleBards, talks about their Epic fantasy audio and tools for tabletop role playing games (RPGs).

Website: battlebards.com

Twitter: @BattleBards

GEEK NEWS AND TIDBITS

Fantastic Four movie is stinking up the joint

Gen Con Has Doubled In Size Since 2010
61,423 in 2015!
http://www.enworld.org/forum/content.php?2800-Gen-Con-Has-Doubled-In-Size-Since-2010

2015 ENies winners
The Oscars of table top role playing games
http://www.ennie-awards.com/blog/congratulations-to-all-the-2015-ennie-award-winners/

Windows 10 released July 29
Windows 10: The first 5 things you need to do immediately after you install it
https://www.yahoo.com/tech/s/windows-10-first-5-things-immediately-install-133029496.html
Windows 10 is spying on almost everything you do – here’s how to opt out
https://www.yahoo.com/tech/s/windows-10-spying-almost-everything-opt-130502898.html

‘Dungeons & Dragons’ Legal Settlement Paves Way for New Movie set in Forgotten Realms
http://www.hollywoodreporter.com/thr-esq/dungeons-dragons-legal-settlement-paves-812674

Mark Hamill Confirmed to Return as The Joker in BATMAN: THE KILLING JOKE 
http://nerdist.com/mark-hamill-confirmed-to-return-as-the-joker-in-batman-the-killing-joke/

Wii U sales finally hit 10 million units as Nintendo nabs tiny profit
http://www.cnet.com/news/wii-u-sales-finally-hit-10m-units-as-nintendo-turns-out-tiny-profit/

NEXT WEEK

MegaWars logo
MegaWars – David Baity of the online MMO space strategy game with heavy PvP and a cool twist… it resets every 30 days! MegaWars has a rich history over several decades and is being brought into the now!

http://www.megawars.net/

Let’s Play –er, Fail– Lunar Lander

30 minutes of some of the most graceless Lunar Lander action ever uploaded to YouTube! I should be embarrassed to share it with the world, but all of my dignity was left broken and shattered in the two mile wide craters my repeated landing attempts left behind on the Moon.

Play Lunar Lander for yourself on the IGN Atari page at:
http://my.ign.com/atari

Learn more about Lunar Lander:
https://en.wikipedia.org/wiki/Lunar_Lander_(1979_video_game)

shane-plays-serpent-in-the-staglands

Let’s Play Serpent in the Staglands #12

This episode: The epic conclusion to the Bruul quest! Well, somewhat epic conclusion-wise. OK, not really epic at all but it feels good to have it done. And there’s a rat in a jar.

Join Shane as he plays through a hardcore computer RPG that has the mechanics and style of a 90s CRPG, and that’s just dripping with beautiful atmosphere!

Thanks for watching!

About Serpent in the Staglands:

A true role-playing adventure.

A campaign within the world of Vol, a fully realized setting inspired by the late bronze age in a Transylvanian landscape, with unique politics, races and gods steeped in history. Featuring a chosen party of five, you role-play Necholai, a minor god of a celestial body who descends to the Staglands for a moonlit festival only to find the way home blocked and immortality slipping away. Seeking answers and aid, you take on a mortal body and the guise of a traveling Spicer. This isn’t a story of good and evil, saving the world or being a hero, it’s about intrigue and your adventure of survival in a harsh land.

Buy on GOG:
https://www.gog.com/game/serpent_in_the_staglands?pp=6a3236f5f213960de5c415fd15c6d1cb5a46d04e

Buy on Steam:
http://store.steampowered.com/app/335120/

shane-plays-serpent-in-the-staglands

Let’s Play Serpent in the Staglands #11

This episode: We take some outlaws out, attempt *ahem* to collect a bounty on some other outlaws, and give another group of adventurers a lesson in Staglands manners.

Join Shane as he plays through a hardcore computer RPG that has the mechanics and style of a 90s CRPG, and that’s just dripping with beautiful atmosphere!

Thanks for watching!

About Serpent in the Staglands:

A true role-playing adventure.

A campaign within the world of Vol, a fully realized setting inspired by the late bronze age in a Transylvanian landscape, with unique politics, races and gods steeped in history. Featuring a chosen party of five, you role-play Necholai, a minor god of a celestial body who descends to the Staglands for a moonlit festival only to find the way home blocked and immortality slipping away. Seeking answers and aid, you take on a mortal body and the guise of a traveling Spicer. This isn’t a story of good and evil, saving the world or being a hero, it’s about intrigue and your adventure of survival in a harsh land.

Buy on GOG:
https://www.gog.com/game/serpent_in_the_staglands?pp=6a3236f5f213960de5c415fd15c6d1cb5a46d04e

Buy on Steam:
http://store.steampowered.com/app/335120/