Phases 2 & 3 - Character Creation and Homebrew content for magic items, spells, and monsters - are now available in the D&D Beyond beta. Let's take a look! Try it yourself: https://www.dndbeyond.com/ Note: You can watch my first D&D Beyond beta video with the content compendium here.
Category Archives: Video
Let’s Play Torment: Tides of Numenera #17
This episode: We finally ferret out and fight the Adversary, finish up the Fifth Eye Tavern and spend some more time digging around Cliff's Edge. We're gonna need an inn pretty soon. Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games ...
D&D White Plume Mountain Notes #10
This episode: Is the cursed guardian of Whelm too much of a challenge for the party?! Will it be the heroes last stand? Vampire Battleship, the classic game by Milton Bradley. A controversial ruling on how to roll for magic missile damage. Grappling rules. Handling unusual player questions. This is a ...
D&D White Plume Mountain Notes #9
This episode: A cavern with swinging disks over a lake of hot mud death complete with erupting hot mud death geysers may seem like the hard part, but there's also a really nasty vampire waiting if the party gets past that. Shane gets annoyed by familiars. Carrying capacity. Can players repeat skill / ability checks ...
Let’s Play Sword Coast Legends Story Mode #43
This episode: We begin exploring the Evermoors and quickly realize we need our mage back! Trolls, onis and worgs, oh my! Is that peasant our friend? Rock piles are very generous. This a let's play of the single player campaign of Sword Coast Legends. Set in the lush and vibrant world of ...
D&D White Plume Mountain Notes #8
This episode: Bags of Holding vs 10' poles. The village reacts to the party's return visit, but is that a good thing? Shopping in the village. New riddles in the dark. Green slime, flesh golems, and math problems. Hold Person overuse balancing. What to do when players completely break the parameters of a scenario. Shane's ...
Let’s Play Torment: Tides of Numenera #16
This Episode: The Fifth Eye Tavern continues as we chat with veterans of psychic wars, put the civilization-destroying Words of Qra in our noodle (because why not), puzzle out who isn't real, and offer to locate and fight a terrible adversary called The Adversary. Bottoms up! Torment: Tides of Numenera is ...
D&D White Plume Mountain Notes #7
This episode: The players yell "squirrel!" and get distracted by shinies for an entire session while Shane rolls with the punches and laughs a bit. Please keep all limbs inside the rides in White Plume Mountain for your safety. Should changing feats / abilities / spells be allowed? Charm is not mind control. Magical item ...
D&D White Plume Mountain Notes #6
This episode: Take the kayak ride at White Plume Mountain and we'll throw in a vicious battle with evil Sir Bluto and his knights for free! Fun and games with the floating stream. Blackrazor gives its wielder a free sample. Metagaming discussion. Further Blackrazor game balance vs. role playing finagling discussion. Can characters (not players) ...
Let’s Play Torment: Tides of Numenera #15
This Episode: Welcome to the Fifth Eye Tavern. It's a neighborhood bar in Cliff's Edge where you can have interesting conversations, drink random fluids pumping up from somewhere far below, recruit warriors into the Endless Battle, and get strangled by ghostly women. Oh yeah, there's also the living embodiment of the concept of the letter ...