Category Archives: Gameplay

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Let’s Play Pathfinder: Kingmaker Alpha #5

The Old Sycamore dungeon branches out (see what I did there). Giant centipedes. The mite queen hates kobolds just a mite. Fun with resting. Shane wastes a lesser restoration potion. We see a bit of the behind the scenes of what the game dev engine / art assets process looks like for designers (literally). Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of ...

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Let’s Play Pathfinder: Kingmaker Alpha #4

We finish the Ancient Tomb and follow Tartuccio's trail to the Old Sycamore. Kobolds and mites don't like each other. Will-o'-wisps are kind of tough (no wonder, they're CR 6 and my party is level 2). Thylacines aren't (no wonder, they're CR 1/2). This a let's play of the single player campaign of Sword Coast Legends. Set in ...

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Let’s Play Pathfinder: Kingmaker Alpha #3

This was a YouTube Live Stream video. Resting mechanics, the Spider Cave and the Ancient Tomb. Linzi the bard is recruited. (Alpha means incomplete. Not all content and features are fully ...

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Let’s Play Pathfinder: Kingmaker Alpha #2

Two combats with bandits, leveling up, and buying / selling at Oleg's Trading Post in the Closed Alpha version of Pathfinder: Kingmaker. (Alpha means incomplete. Not all content and features are fully implemented, not all in-game copy is perfect, there will ...

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Let’s Play Pathfinder: Kingmaker Alpha #1

Game options and character creation in the Closed Alpha version of Pathfinder: Kingmaker. (Alpha means incomplete. Not all content and features are fully implemented, not all in-game copy is perfect, there will be bugs - this game is still a work in progress.) For more information on Pathfinder: Kingmaker please visit