This episode: Drains, kelpies and censorship hair. A troubling interlude that bodes ill for the future. "That player" who always wants to push the established boundaries. Do allies not count as cover in combat? Are wishes just opportunities to troll players? More info on the Red Wizards of Thay and their tattoos (courtesy a player's ...
Category Archives: D&D
D&D White Plume Mountain Notes #13
This episode: The Glass Globes room and the loyalty and intelligence test of the "ring scenario". Random encounters in the dungeon. House rule for ranged attacks and cover. Turning undead. Shane asks for help with Red Wizards of Thay. What's up with Shane's hair?! This is a series of Shane's notes, ...
Let’s Play Sword Coast Legends Story Mode #44
This episode: The Evermoors continue as we fight even more bog worgs, trolls, ogres and oni mages. We also explore a cave, stick a skull in a hole, fight some cultists, and then meet some cowardly drow. Where the heck is Rhylfang's lair? This a let's play of the single player ...
D&D White Plume Mountain Notes #12
This episode: Interview with the Vampire, Round II. Whelm's stats and lore. Reckless Blackrazor plans. How many times can a rogue sneak attack in one round? AC and hit points for objects. Death saving throws. Players, keep your character sheets updated! Some Lawrence Schick history. This is a series of Shane's ...
D&D White Plume Mountain Notes #11
This episode: Relief characters arrive and a rival adventuring party appears as the party regroups and attempts White Plume Mountain again. Unprepared players. A creepy message. The Glass Globes room. Flying Snake Follies. Copying from spell scrolls. Crafting holy water. What player behavior really grinds Shane's gears? This is a series ...
D&D Beyond Beta: Character Creation & Homebrew Content
Phases 2 & 3 - Character Creation and Homebrew content for magic items, spells, and monsters - are now available in the D&D Beyond beta. Let's take a look! Try it yourself: https://www.dndbeyond.com/ Note: You can watch my first D&D Beyond beta video with the content compendium here.
D&D White Plume Mountain Notes #10
This episode: Is the cursed guardian of Whelm too much of a challenge for the party?! Will it be the heroes last stand? Vampire Battleship, the classic game by Milton Bradley. A controversial ruling on how to roll for magic missile damage. Grappling rules. Handling unusual player questions. This is a ...
RPG News Blast! – Radio Show / Podcast Ep. 105
Podcast for the Shane Plays radio show from 6/17/2017: RPG News Blast! Highlights: Tabletop RPG news blast during Free RPG Day at Game Goblins! Friend of the show Tony Dutra joins. Shane Plays airs on Saturdays at 1:05 PM Central on 96.5 FM The Answer in Little ...
Free RPG Day With Founder Aldo Ghiozzi! – Radio Show / Podcast Ep. 104
Podcast for the Shane Plays radio show from 6/10/2017: Free RPG Day with founder Aldo Ghiozzi! Highlights: Learn more about tabletop RPG gaming's coolest day with Free RPG Day founder and organizer Aldo Ghiozzi! Shane Plays airs on Saturdays at 1:05 PM Central on 96.5 FM The ...
D&D White Plume Mountain Notes #9
This episode: A cavern with swinging disks over a lake of hot mud death complete with erupting hot mud death geysers may seem like the hard part, but there's also a really nasty vampire waiting if the party gets past that. Shane gets annoyed by familiars. Carrying capacity. Can players repeat skill / ability checks ...