Finishing up the troglodyte lair. A fearsome voice in the dark and then into the worm nursery. A player discovers unexpected consequences for rash behavior. Can you cast two spells in one turn with a spell gem? Dealing with "power creep" and players who don't always show up. Happy New Year!
Category Archives: D&D
Let’s Play Pathfinder: Kingmaker Alpha #3
This was a YouTube Live Stream video. Resting mechanics, the Spider Cave and the Ancient Tomb. Linzi the bard is recruited. (Alpha means incomplete. Not all content and features are fully ...
Let’s Play Pathfinder: Kingmaker Alpha #2
Two combats with bandits, leveling up, and buying / selling at Oleg's Trading Post in the Closed Alpha version of Pathfinder: Kingmaker. (Alpha means incomplete. Not all content and features are fully implemented, not all in-game copy is perfect, there will ...
Let’s Play Pathfinder: Kingmaker Alpha #1
Game options and character creation in the Closed Alpha version of Pathfinder: Kingmaker. (Alpha means incomplete. Not all content and features are fully implemented, not all in-game copy is perfect, there will be bugs - this game is still a work in progress.) For more information on Pathfinder: Kingmaker please visit
Mythoard RPG Loot Crate & RPG Kickstarters! – Radio Show / Podcast Ep. 128
Podcast version of the Shane Plays Geek Talk radio show from 12/16/2017: Mythoard RPG Loot Crate & RPG Kickstarters! Highlights: Jared Nielson AKA DM Jared of Illusionist and Mythoard, the first tabletop RPG subscription box with sweet monthly RPG goodness! How do they make it work? ...
D&D Out of the Abyss Notes #62 – The Tower of Vengeance & The Wormwrithings
We wrap up The Tower of Vengeance and head to the Wormwrithings. A troglodyte party! It's entirely possible to have too much rope on a dungeon crawl. Helps from Vizeran. The Wand of Limited, Vengeancy Underdark Teleportation. More on Blackrazor vs. a demon lord. This is one DM that is done with adding more NPCs ...
D&D Out of the Abyss Notes #61 – Gravenhollow & Araj (The Tower of Vengeance)
Shane attempts to be brief but fails miserably. The party wraps up Gravenhollow and journeys to Araj, the tower of vengeance, with their new best buddy Vizeran the vengeful drow archmage and his pal Kleve the death slaad. A plan to defeat the demon lords is revealed, but is Vizeran truly their ally? The craziest ...
D&D Out of the Abyss Notes #60 – Gravenhollow
Respite from the madness during a visit to Gravenhollow. The party learns vital information about how the demon lord incursion began and finds a path forward. Stonespeaker crystals. Outposts and sending stones. Handling outrageous player behavior in game. Is OotA a sandbox or linear adventure? Can a pre-written adventure even truly be sandbox? Shane babbles ...
D&D Out of the Abyss Notes #59 – To Gravenhollow
The journey to Gravenhollow! Advanced expedition management. Random encounters, vanishing NPCs, and megalomaniacal illithids. Shane's amazing way cool new Underdark feature. Outpost building for fun and profit. Challenging "nova burst" parties. When should the expedition NPCs get involved in a PC encounter, if ever? This is an ongoing series of Shane's ...
D&D Out of the Abyss Notes #58
Mantol-Derith concludes as the party receives crucial help for reaching Gravenhollow and also confronts the duergar enclave. More fallout from a player's rash action. A hungry xorn and Yantha's dramatic fate. Puzzling fences and mending gems. Can enlarging duergar be too pushy? This is an ongoing series of Shane's notes, thoughts ...